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Friday, October 17, 2008

effective registration: part 3

Usability tips for effective registration forms

Always differentiate mandatory fields from optional fields with an asterisk (*) as users may assume they have to enter all fields

Thursday, October 9, 2008

effective registration: part 2

How long or short should a registration form be?

The business objective is to generate user registrations, not to throw them off. However, if a form is confusing, complex or too long, the lower the chances

Thursday, October 2, 2008

effective registration: part 1

Brief but concise form introduction

When a user decides to fill out a registration form it is important that an introduction to the form should appear directly below the page title

Saturday, August 23, 2008

bare essentials: wireframe design

The user journey can be very simple or highly complex and will be made into a working model through wireframes. A wireframe is a visualization tool or blueprint for presenting the layout and functionality of a web page

Tuesday, August 19, 2008

bare essentials: navigation structure

Before we begin the information architecture and design of a website we are presented with a sitemap that proposes the type of content that the business owner will have on the site based on the organization’s products and services.

Sunday, August 10, 2008

bare essentials: user journey

The concept of a user journey aims at addressing the primary needs of the target audience, that serves as the end point of the user journey through the website structure, and also the starting point of the thinking behind the journey itself.

Saturday, July 12, 2008

milestone 3: create the solution

The thinking behind the IA of a website begins with the user (including the dependencies attached to it) and ends with the web user interface that is presented in a visual design.

Wednesday, July 9, 2008

milestone 2: form the hypothesis

Following the flood of questions, we need to look at the problem from all angles to best decide an intuitive approach to the solution—so now we get the answers. Where do we find these answers?

Sunday, July 6, 2008

milestone 1: define the problem

The IA process covers three milestones illustrated in this simple diagram:


Wednesday, June 25, 2008

disciplines & dependencies

IA should tie in three disciplines: Architecture, Design, and Technology, to meet three objectives: to Inform, to Persuade, and to Entertain. The end-result is a website design, which is not only visually appealing but also functional

Friday, June 13, 2008

benchmark and take a seat

Prior to the IA ritual it is vital to set a few benchmarks that will be your guide throughout the process of laying out the user interaction design, which will then serve as a blueprint for the visual interactive designer to paint it perfect.

Tuesday, May 20, 2008

a fundamental necessity

When designing and building a web interface, it is important to base the model or concept on how a user will seek information and interact with this information. The challenge in IA is to minimize ‘information overload.’

Friday, May 16, 2008

information architecture: what is it?

Information Architecture (IA) is a specialized skill set that is focused on the interpretation of information through a model or concept designed to express how complex systems work.